Wednesday, September 30, 2009

update

Quick update for the character I've been working on. Took the painting into maya and with the idea of "he has 6 eyes!", tried to recreate it. for those of you that convert 2d concepts to 3d, you might see the difficulty in the initial sketch... That said I don't think I've found the sort of success I would have liked so will be exploring this more tomorrow.




Friday, September 25, 2009

castleish- sepent

remember that thing I started a while back? "castleish". You don't? You've never been here? Bummer. I started a painting and in it are a few characters. One of them is a serpent... Here's the 2d sketch


I thought it'd be fun to make a 3d model out of it. Here is some of the progress today.


I haven't decided if the things on his back will be fish fins or spikes, so that part needs to be done along with fixing the topology of the rest of his body. (it's what I colored in green. Anyway that's where it is. Hope you like.

Wednesday, September 16, 2009

wow compression really screws that up. one more try...

Tuesday, September 15, 2009

even longer

well I've been busy what can I say... tonight just before going to bed I was asked to create a "text to smoke" effect. Got out combustion to see what I could do. 3 versions in an hour and the results?